Ep 242: Meta Ads after Andromeda: Why creative now drives targeting

Meta’s Andromeda ad retrieval algorithm changed targeting by making creative a much stronger signal than audience settings. AdQuantum CMO Anton Kuzmin, who has helped scale UA for brands like Flow, Blinkist, and Playrix, breaks down what that means for mobile app marketers now. In this episode, he explains why broad targeting and simpler campaign structures are replacing heavily segmented ad sets, what Meta actually means by creative diversity, and how marketers can build a pipeline of genuinely distinct concepts without simply producing endless variations of the same ad.
He also shares where AI-generated creative fits alongside authentic UGC, why UA managers need to “do less, think more,” and how automation is freeing performance marketers to spend more time understanding audiences, developing creative strategy, and finding the ideas that actually drive growth.
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Questions addressed in this episode
- What is Meta’s Andromeda algorithm, and why was it built?
- How has Andromeda changed the role of creatives in Meta user acquisition?
- Why is creative becoming more important than manual audience targeting?
- What makes two creatives genuinely different in Meta’s eyes?
- How should app marketers structure Meta campaigns after Andromeda?
- Does manual targeting still have a place, or should marketers default to broad audiences?
- How can teams maintain enough fresh creative concepts without dramatically increasing production costs?
- Is Andromeda ultimately a net positive for advertisers?
- Where should marketers use AI-generated creative, and where does authentic UGC still perform better?
- What is the biggest habit UA managers need to unlearn as Meta becomes increasingly automated?
Timestamps
- 01:12 — Anton’s background: From media buying to mobile performance marketing
- 04:23 — What is AdQuantum and what is Anton’s role?
- 05:32 — What is Meta Andromeda, and why was it built?
- 08:17 — Why creative is becoming the new targeting mechanism
- 10:12 — Creative similarity and the danger of producing near-duplicate ads
- 13:21 — Core campaigns vs. separate creative testing campaigns
- 15:55 — How to keep the creative pipeline fresh at scale
- 17:50 — What Meta really means by “different” creative
- 19:04 — Is Andromeda a net positive for advertisers?
- 24:15 — AI-generated ads vs. authentic UGC
- 25:06 — The biggest thing UA managers need to unlearn: “Do less, think more”
- 26:26 — What comes next for Meta Ads and automated campaign optimization
- 28:49 — Using AI and automation to keep pace with a changing UA landscape
- 31:19 — Rapid-fire questions with Anton
Quotes
- (13:14) - According to Meta’s documentation, you should have one core campaign and every week upload new creatives to mix up the distribution of your ad spend.
- (24:13) - For some products, AI-generated content doesn’t work as effectively as UGC. I think it’s important for marketing departments to create content using real people, but also through AI as well.















